Devblog
Blog
News from the studio and behind-the-scenes looks at the development of ReliveIt.
WE'RE NEARLY THERE, HELP US CLINCH IT
Two years of hard work is nearly at an end, and we would love our first players to join us on Discord and help shape the game.
The story of ReliveIt's backgrounds
How the game backgrounds were created in Blender, and the road from plain 3D renders to a low-resolution pixel-art look.
A few thoughts on coding video games
Why game state and saving to disk deserve proper architecture planning from day one, a hard-won lesson from building ReliveIt.
Freedom with consequences and the Trees of Life
Why most life simulators make your character feel irrelevant, and how Trees of Life, personalities and family dice rolls make every ReliveIt playthrough different.
Welcome to ReliveIt
How a plan to save our old family home turned into a life simulator, from a sketch on grid paper to spreadsheets and our own Unity editor.